Duke Nukem 3D Beta Analysis - Sounds



Subsections

Introduction | Art | Sounds | Maps | Program |

Here are the sounds that I think are significant:

AMB54B.VOC

BARMUSIC.VOC The E1L2 bar music with more bass than in the final release.

BUZZER.VOC

CHOKN14.VOC

DRINKING.VOC

GLASHEVY.VOC

RECORG.VOC Police siren, from beta E1L2.

SEEN01.VOC "Already seen this one." (referring to the movie in E1L1)

TEKDOOR.VOC

THINK06.VOC "Hmm, I don't think so!"

THUD.VOC

The rest of these vary from the final versions in volume and sound quality.

AMESS06.VOC

BITCHN04.VOC

DOOMED16.VOC

ENGHUM.VOC

GASP.VOC

GETSOM01.VOC

HOLYCW01.VOC

HOLYSH02.VOC

IMGOOD12.VOC

MYSELF03.VOC

ONLYON03.VOC

PIECE02.VOC

READY02.VOC

RIDES09.VOC

ROAM22.VOC

ROAM98B.VOC

SHAKE02.VOC

SHRINK.VOC

THISUK13.VOC

WANSOM04.VOC

Additionally, the DUKE.RTS file (used for Remote Ridicule audio taunts) contains one removed sound:

DUNG01.VOC "Way to go, dung brains."

It was later replaced with DSCREM04.VOC, the death scream that plays when falling from a great height.