EDuke32 1.4.0svn (Jul  3 2006 14:41:43)
Copyright (c) 1996, 2003 3D Realms Entertainment
Copyright (c) 2006 EDuke32 team
Using DEF file H266.def.
Using CON file: 'HGame.con'
Could not find GRP file duke3d_hrp.zip.

Compiling: HGame.con (133062 bytes)
Including: HDefs.con (37647 bytes)
Including: HUser.con (48428 bytes)
Version 1.4+ CON files detected.
Including: HEnhance.con (20648 bytes)
Including: HStates.con (10149 bytes)
Including: HCode.con (6962 bytes)
Including: HBoss.con (21609 bytes)

Compiled code size: 19157/65536 bytes
2071/11264 labels, 312/1024 variables
4 event definitions, 233 defined actors

Initialising Windows DirectX/GDI system interface
Loading OPENGL32.DLL
Initialising DirectDraw...
  - Loading DDRAW.DLL
  - Enumerating display devices
    * Primary Display Driver
  - Creating DirectDraw object
  - Checking capabilities
Detecting video modes:
  - 640x480 8-bit fullscreen
  - 800x600 8-bit fullscreen
  - 1024x768 8-bit fullscreen
  - 1280x768 8-bit fullscreen
  - 1280x800 8-bit fullscreen
  - 1280x1024 8-bit fullscreen
  - 640x480 16-bit fullscreen
  - 800x600 16-bit fullscreen
  - 1024x768 16-bit fullscreen
  - 1280x768 16-bit fullscreen
  - 1280x800 16-bit fullscreen
  - 1280x1024 16-bit fullscreen
  - 640x480 32-bit fullscreen
  - 800x600 32-bit fullscreen
  - 1024x768 32-bit fullscreen
  - 1280x768 32-bit fullscreen
  - 1280x800 32-bit fullscreen
  - 1280x1024 32-bit fullscreen
  - 800x600 8-bit windowed
  - 640x480 8-bit windowed
  - 640x400 8-bit windowed
  - 512x384 8-bit windowed
  - 480x360 8-bit windowed
  - 400x300 8-bit windowed
  - 320x240 8-bit windowed
  - 320x200 8-bit windowed
  - 800x600 32-bit windowed
  - 640x480 32-bit windowed
  - 640x400 32-bit windowed
  - 512x384 32-bit windowed
  - 480x360 32-bit windowed
  - 400x300 32-bit windowed
  - 320x240 32-bit windowed
  - 320x200 32-bit windowed
Initialising DirectInput...
  - Loading DINPUT.DLL
  - Creating DirectInput object
  - Enumerating attached input devices
    * MOUSE: Mouse
    * KEYBOARD: Keyboard
  - Creating keyboard device
  - Creating mouse device
Initialising mouse
CONTROL_Startup: Mouse Present
Initialising timer
Loading art header...
initcache(): Initialised with 16777216 bytes
Loading palette/lookups...
mmulti: This machine's IP is 127.0.0.1
Definitions file loaded.
RTS Manager Started.
    Adding DUKE.RTS.
Using .RTS file: DUKE.RTS
Setting video mode 800x600 (8-bit fullscreen)
  - Creating primary surface
  - Getting back buffer
  - Allocating offscreen buffer
  - Creating palette
Initializing OSD...
Checking music inits...
Checking sound inits...
Initializing MultiVoc...
  - Maximum voices: 32
  - Using 1392 byte mixing buffers
Initializing DirectSound...
  - Loading DSOUND.DLL
  - Creating DirectSound object
  - Creating primary buffer
  - Setting primary buffer format
      Channels:    2
      Sample rate: 48000Hz
      Sample size: 16 bits
  - Creating secondary buffer
Cache time: 50ms
YOU'VE BEEN GIVEN EVERYTHING!
Uninitializing MultiVoc...
DirectSound: Waiting for sound thread to exit
DirectSound: Sound thread has exited
Uninitializing DirectSound...
  - Releasing secondary buffer
  - Releasing primary buffer
  - Releasing DirectSound object
  - Unloading DSOUND.DLL
Uninitialising DirectDraw...
  - Releasing palette
  - Releasing back-buffer surface
  - Releasing primary surface
  - Freeing offscreen buffer
  - Releasing DirectDraw object
  - Unloading DDRAW.DLL
Uninitialising DirectInput...
  - Releasing keyboard device
  - Releasing mouse device
  - Releasing DirectInput object
  - Unloading DINPUT.DLL
