Categories:
1 - enabled but needs placement
2 - built in

*	2	bloodpools
*	2	bullethole
*	2	fem8
*	2	tank2
*	2	feces
*	2	pipebomb expl.
*	2	expand. on duke
*	2	deadsprites
*	2	bosses 2-3 switch
*	2	minibosses 2-4
*	2	tweak (ooz, fire)
*	1	expand. pickup
*	2	pstl. pickup quote
*	2	misc wall actors
*	2	misc interactable actors
*	2	newbeast stillbirths
*	2	newbeast red

Finally, after over a year, H266MOD v2.0rc0 has been compiled.

[size="5"][color="SandyBrown"][b]THIS IS NOT AN OFFICIAL RELEASE. THIS IS JUST FOR BETA TESTERS AND THE MORE CURIOUS AMONG US.[/b][/color][/size]

H266MOD v2.0rc0 is a release candidate, as shown by the “rc” in the version number. This means that it is NOT final. There may still be bugs. There may be more features implemented later on.

Anyone willing to beta test should keep some pencil and paper handy as you play through the levels.

Here is H266MOD v2.0rc0.
 // link

Here is the HAddons download link, which contains everything you need to play the three main commercial add-ons (DukeDC, NW, Caribbean) EXCEPT the GRPs themselves. (Not a whole lot, eh?)
 // link

Mirrors would be greatly appreciated and thanked.

Here is a complete feature list:

[list]// insert v1.0b feature list
[*]Many, many (all!?) bugs that were in the official Atomic v1.4-1.5 CONs are now fixed.
[*]There are new and improved sound effects for several things.
[list][*]A correct version of the boss death quote plays for the Alien Queen.
[*]The sound effect PISSIN01.VOC was included in the v1.4-1.5 GRP file but was not given a definition. It has been added and included with the death quotes.
[*]Several sounds from the Duke bloopers page have been added.
[*]The 10 sounds from the default DUKE.RTS file have been added to their respect one-liner bank.[/list]
[*]The quotes have been added to, grammatically corrected, and color coded.
[*]All the actors like FIRE, FIREBARREL, and CEILINGSTEAM now also do damage to enemies, not just the player.
[*]There are two alternate firing modes enabled by pressing the “Look Down” key (normally “Page Down”). The two alt-firing modes are:
[list][*]Pistol - Mini-Laser Mode - The pistol shoots FIRELASERs. There's no strategic value (except that it's not hitscan), so this is just for novelty and simplicity.
[*]Shotgun - Laser Mode - The shotgun shoots a long, red laser out which does twice the damage, but uses twice the ammo. The tactical advantage for this weapon is that it will not become useless at longer distances.[/list]
[*]Pressing the “Look Left” key (normally “Insert”) plants a nuke, which costs 10 nuke ammo. After five seconds, the nuke will explode, heading upwards and sending out other exploding projectiles that head to the edge of the current area to ensure that everything feels the impact. Nuke ammo is gained by collecting explosive weapons and ammo (RPGs & Ammo, Pipebomb Boxes, Devastators & Ammo, Laser Tripbombs), with the exception of lone pipebombs (because they are hard-coded and can be used to cheat if thrown and picked up again).
[*]Pressing the “Look Right” key (normally “Delete”) set a teleportation location. Press the “Look Right” key again in a different spot to teleport back to that first location. This was borrowed from the EDuke Sample CONs (telekick), so credit goes to the original author (TerminX?), although I mapped it to the “Look Right” key and added some EDuke32-specific improvements.
[*]After downloading HAddons, you can play Duke It Out In D.C., Duke: Nuclear Winter, and Duke Caribbean (Vacation): Life's a Beach with all the features of H266MOD, and bug-fixes of their own! No mod before (that I know of) has ever attempted this! (For the slower among us: Commercial add-on compatibility is a first!)
[*]HDukeDC Enhancements:
[list][*]All the sprites that previously just sat\stood\hovered wherever now have code to make it play more realisticly.
[*]Some art has been added to tie up some CON coding loose ends, like broken parts of the flagpole.[/list]
[*]HNWinter Enhancements:
[list][*]All the code has been cleaned up and the bugs in the code have been fixed.
[*]SNOWBALL is now a real projectile, not a normal actor with loophole-ridden code.[/list]
[*]HVacation Enhancements:
[list][*]“[url=http://wiki.eduke32.com/Definecheat]definecheat[/url]” is used to replace DNKEYS with DNCREDITCARDS.
[*]The replacement Caribbean quotes have been color coded, just like the vanilla quotes.
[*]“[url=http://wiki.eduke32.com/Definegamefuncname]definegamefuncname[/url]” is used to change several vanilla functions to their Caribbean counterparts.[/list]
[*]There are many firsts in this mod. For example: No one has ever replaced the title screen logos with other signs by using “[url=http://wiki.eduke32.com/Dynamicremap]dynamicremap[/url]” in conjunction with changing the “[url=http://wiki.eduke32.com/Define]defines[/url]” of the appropriate tile numbers.[/list]

Note: H266MOD is pronounced eych-too-sicks-sicks-modd (with “eych” sounding like the letter “H”). So in essence, you say the “H266” literally, then put “MOD” at the end of it. Following that example, whenever the letter “H” is put in front of a word (exempli gratia: HVacation), then you say the “H”, and then the word after it.
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