GAME.CON: sound KICK_HIT GAME.CON: sound PISTOL_FIRE GAME.CON: sound RPG_EXPLODE GAME.CON: sound RPG_EXPLODE GAME.CON: sound CAT_FIRE GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound ACTOR_SHRINKING GAME.CON: sound PIPEBOMB_EXPLODE GAME.CON: sound PIPEBOMB_EXPLODE GAME.CON: sound PIPEBOMB_EXPLODE GAME.CON: sound PIPEBOMB_EXPLODE GAME.CON: sound PIPEBOMB_EXPLODE GAME.CON: sound LASERTRIP_ARMING GAME.CON: sound LASERTRIP_ARMING GAME.CON: sound LASERTRIP_ARMING GAME.CON: sound LASERTRIP_ARMING GAME.CON: sound LASERTRIP_ARMING GAME.CON: sound LASERTRIP_EXPLODE GAME.CON: sound LASERTRIP_EXPLODE GAME.CON: sound VENT_BUST GAME.CON: sound VENT_BUST GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_BREAKING GAME.CON: sound GLASS_HEAVYBREAK GAME.CON: sound GLASS_HEAVYBREAK GAME.CON: sound SHORT_CIRCUIT GAME.CON: globalsound DUKE_DRINKING GAME.CON: sound DUKE_KILLED1 GAME.CON: sound DUKE_GRUNT GAME.CON: sound DUKE_GRUNT GAME.CON: sound DUKE_GRUNT GAME.CON: sound DUKE_GRUNT GAME.CON: sound DUKE_GRUNT GAME.CON: sound DUKE_GRUNT GAME.CON: sound DUKE_DEAD GAME.CON: sound DUKE_DEAD GAME.CON: sound DUKE_DEAD GAME.CON: soundonce DUKE_JETPACK_IDLE GAME.CON: stopsound LIZARD_BEG GAME.CON: sound LIZARD_BEG GAME.CON: stopsound LIZARD_BEG GAME.CON: sound LIZARD_SPIT GAME.CON: soundonce DUKE_TIP2 GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: else sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound SQUISHED GAME.CON: sound TELEPORTER GAME.CON: sound TELEPORTER GAME.CON: sound TELEPORTER GAME.CON: sound DUKE_KILLED3 GAME.CON: globalsound DUKE_GETWEAPON3 GAME.CON: sound FLUSH_TOILET GAME.CON: soundonce STEAM_HISSING GAME.CON: soundonce BOS1_ROAM GAME.CON: sound BOS1_ATTACK1 GAME.CON: soundonce BOS1_PAIN GAME.CON: sound BOS1_DYING GAME.CON: soundonce BOS2_ROAM GAME.CON: sound BOS2_ATTACK GAME.CON: sound BOS2_ATTACK GAME.CON: sound BOS2_ATTACK GAME.CON: sound BOS2_ATTACK GAME.CON: sound BOS2_ATTACK ai AIBOSS2SHOOTENEMY GAME.CON: soundonce BOS2_PAIN GAME.CON: sound BOS2_DYING GAME.CON: globalsound GETATOMICHEALTH GAME.CON: globalsound GETATOMICHEALTH GAME.CON: globalsound DUKE_GETWEAPON2 GAME.CON: sound BOS3_DYING GAME.CON: soundonce PRED_ROAM GAME.CON: soundonce PRED_ROAM GAME.CON: sound PRED_ATTACK GAME.CON: sound PRED_ATTACK GAME.CON: sound PRED_ATTACK GAME.CON: sound PRED_ATTACK GAME.CON: sound PRED_ATTACK GAME.CON: sound PRED_ATTACK GAME.CON: sound PRED_PAIN GAME.CON: sound PRED_DYING GAME.CON: sound PRED_DYING GAME.CON: soundonce PRED_DYING GAME.CON: soundonce CAPT_ROAM GAME.CON: sound CAPT_ATTACK GAME.CON: sound CAPT_PAIN GAME.CON: sound CAPT_DYING GAME.CON: soundonce PIG_ROAM GAME.CON: sound PIG_ATTACK GAME.CON: sound PIG_ATTACK GAME.CON: sound PIG_ATTACK GAME.CON: sound PIG_ATTACK GAME.CON: sound PIG_PAIN GAME.CON: sound PIG_DYING GAME.CON: soundonce DRON_ROAM GAME.CON: sound DRON_ATTACK1 GAME.CON: sound DRON_PAIN GAME.CON: soundonce COMM_ROAM GAME.CON: ifrnd 32 soundonce COMM_ATTACK GAME.CON: soundonce COMM_PAIN GAME.CON: sound COMM_DYING GAME.CON: soundonce OCTA_ROAM GAME.CON: sound OCTA_ATTACK1 GAME.CON: sound OCTA_PAIN GAME.CON: sound OCTA_DYING GAME.CON: sound OCTA_DYING GAME.CON: soundonce TURR_ROAM GAME.CON: sound TURR_ATTACK GAME.CON: soundonce BOS3_ROAM GAME.CON: soundonce BOS3_PAIN GAME.CON: sound BOS1_ATTACK2 GAME.CON: sound BOS1_ATTACK2 GAME.CON: sound COMM_SPIN GAME.CON: soundonce COMM_SPIN GAME.CON: sound BOS1_WALK GAME.CON: sound BOS1_WALK GAME.CON: sound BOS1_WALK GAME.CON: sound BOS1_WALK GAME.CON: sound BOS1_WALK GAME.CON: sound BOS1_WALK GAME.CON: sound DRON_ATTACK2 GAME.CON: sound THUD GAME.CON: sound THUD GAME.CON: sound THUD GAME.CON: sound THUD GAME.CON: sound THUD GAME.CON: sound THUD GAME.CON: sound THUD GAME.CON: sound THUD GAME.CON: sound THUD GAME.CON: sound THUD GAME.CON: sound OCTA_ATTACK2 GAME.CON: sound TURR_PAIN GAME.CON: sound TURR_DYING GAME.CON: soundonce LADY_SCREAM GAME.CON: soundonce LADY_SCREAM GAME.CON: sound SHOTGUN_COCK GAME.CON: sound SHOTGUN_COCK GAME.CON: sound SHOTGUN_COCK GAME.CON: sound SHOTGUN_COCK GAME.CON: sound DUKE_HIT_STRIPPER1 GAME.CON: sound DUKE_HIT_STRIPPER1 GAME.CON: soundonce DUKE_TIP1 GAME.CON: sound DUKE_KILLED2 GAME.CON: soundonce PRED_ROAM2 GAME.CON: soundonce PIG_ROAM2 GAME.CON: globalsound DUKE_GETWEAPON1 GAME.CON: globalsound DUKE_GET GAME.CON: globalsound DUKE_GET GAME.CON: soundonce DUKE_LONGTERM_PAIN GAME.CON: sound DUKE_LONGTERM_PAIN GAME.CON: soundonce DUKE_LONGTERM_PAIN GAME.CON: sound DUKE_LONGTERM_PAIN GAME.CON: sound DUKE_HIT_STRIPPER2 GAME.CON: sound DUKE_HIT_STRIPPER2 GAME.CON: soundonce WATER_GURGLE GAME.CON: globalsound DUKE_GETWEAPON4 GAME.CON: globalsound JIBBED_ACTOR1 GAME.CON: globalsound JIBBED_ACTOR2 GAME.CON: globalsound JIBBED_ACTOR3 GAME.CON: globalsound JIBBED_ACTOR4 GAME.CON: globalsound JIBBED_ACTOR5 GAME.CON: globalsound JIBBED_ACTOR6 GAME.CON: globalsound JIBBED_ACTOR7 GAME.CON: globalsound DUKE_TALKTOBOSSFALL GAME.CON: globalsound DUKE_TALKTOBOSSFALL GAME.CON: globalsound DUKE_TALKTOBOSSFALL GAME.CON: globalsound DUKE_TALKTOBOSSFALL GAME.CON: globalsound DUKE_TALKTOBOSSFALL GAME.CON: globalsound DUKE_TALKTOBOSSFALL GAME.CON: globalsound DUKE_TALKTOBOSSFALL GAME.CON: soundonce PIG_ROAM3 GAME.CON: soundonce KILLME GAME.CON: soundonce DRON_JETSND GAME.CON: globalsound JIBBED_ACTOR13 GAME.CON: globalsound DUKE_GETWEAPON6 GAME.CON: globalsound JIBBED_ACTOR8 GAME.CON: globalsound JIBBED_ACTOR9 GAME.CON: sound JIBBED_ACTOR9 GAME.CON: globalsound JIBBED_ACTOR10 GAME.CON: globalsound JIBBED_ACTOR11 GAME.CON: globalsound JIBBED_ACTOR12 GAME.CON: sound DUKE_KILLED4 GAME.CON: sound DUKE_KILLED5 GAME.CON: soundonce DUKE_STEPONFECES GAME.CON: sound DUKE_LONGTERM_PAIN2 GAME.CON: sound DUKE_LONGTERM_PAIN2 GAME.CON: sound DUKE_LONGTERM_PAIN3 GAME.CON: sound DUKE_LONGTERM_PAIN3 GAME.CON: sound DUKE_LONGTERM_PAIN4 GAME.CON: sound DUKE_LONGTERM_PAIN4 GAME.CON: sound STEPNIT GAME.CON: sound SLIM_HATCH GAME.CON: sound SLIM_HATCH GAME.CON: sound SOMETHINGFROZE GAME.CON: sound SOMETHINGFROZE GAME.CON: sound SOMETHINGFROZE GAME.CON: sound SOMETHINGFROZE GAME.CON: sound SOMETHINGFROZE GAME.CON: sound SOMETHINGFROZE GAME.CON: sound SOMETHINGFROZE GAME.CON: sound SOMETHINGFROZE GAME.CON: sound SOMETHINGFROZE GAME.CON: sound SOMETHINGFROZE GAME.CON: sound SOMETHINGFROZE GAME.CON: sound SOMETHINGFROZE GAME.CON: sound SOMETHINGFROZE GAME.CON: sound DUKE_LONGTERM_PAIN5 GAME.CON: sound DUKE_LONGTERM_PAIN6 GAME.CON: sound DUKE_LONGTERM_PAIN7 GAME.CON: sound DUKE_LONGTERM_PAIN8 GAME.CON:definesound MYENEMY_ROAM my_eroam.voc 0 0 0 0 0 GAME.CON:definesound MYENEMY_HURT my_ehurt.voc 0 0 0 0 0 GAME.CON: sound MYENEMY_HURT // No?, Make a hurt sound instead GAME.CON:definesound MYENEMY_DEAD my_edead.voc 0 0 0 0 0 GAME.CON: sound MYENEMY_DEAD // The sound of death GAME.CON:definesound MYENEMY_SHOOT my_eshot.voc 0 0 0 0 0 GAME.CON: sound MYENEMY_SHOOT GAME.CON: stopsound STORE_MUSIC GAME.CON: soundonce STORE_MUSIC GAME.CON: soundonce STORE_MUSIC_BROKE GAME.CON: sound ACTOR_GROWING GAME.CON: sound ACTOR_GROWING GAME.CON: sound ACTOR_GROWING GAME.CON: sound ACTOR_GROWING GAME.CON: sound ACTOR_GROWING GAME.CON: sound ACTOR_GROWING GAME.CON: sound ACTOR_GROWING GAME.CON: sound ACTOR_GROWING GAME.CON: sound ACTOR_GROWING GAME.CON: sound ACTOR_GROWING GAME.CON: soundonce NEWBEAST_ROAM GAME.CON: soundonce NEWBEAST_ATTACK GAME.CON: sound NEWBEAST_PAIN GAME.CON: sound NEWBEAST_PAIN GAME.CON: sound NEWBEAST_PAIN GAME.CON: sound NEWBEAST_DYING GAME.CON: sound NEWBEAST_SPIT GAME.CON: globalsound MOUSEANNOY GAME.CON: soundonce DOLPHINSND GAME.CON: soundonce DOLPHINSND GAME.CON: soundonce TOUGHGALSND1 GAME.CON: soundonce TOUGHGALSND2 GAME.CON: soundonce TOUGHGALSND3 GAME.CON: soundonce TOUGHGALSND4 GAME.CON: soundonce TANK_ROAM GAME.CON: stopsound TANK_ROAM GAME.CON: stopsound TANK_ROAM GAME.CON: stopsound TANK_ROAM GAME.CON: sound BOS4_ROAM GAME.CON: sound BOS4_ATTACK GAME.CON: soundonce BOS4_PAIN GAME.CON: sound BOS4_DYING GAME.CON: soundonce NEWBEAST_ATTACKMISS GAME.CON: soundonce WHINING_DOG GAME.CON: soundonce DEAD_DOG GAME.CON: soundonce HAPPYMOUSESND1 GAME.CON: soundonce HAPPYMOUSESND2 GAME.CON: soundonce HAPPYMOUSESND3 GAME.CON: soundonce HAPPYMOUSESND4 GAME.CON: sound BOSS4_DEADSPEECH GAME.CON: globalsound SMACKED GAME.CON: globalsound MDEVSPEECH GAME.CON: sound BOS4_LAY GAME.CON: sound EXPANDERHIT GAME.CON: sound EXPANDERHIT GAME.CON: sound EXPANDERHIT GAME.CON: sound EXPANDERHIT GAME.CON: sound EXPANDERHIT GAME.CON: sound EXPANDERHIT GAME.CON: sound EXPANDERHIT GAME.CON: sound EXPANDERHIT GAME.CON: sound EXPANDERHIT GAME.CON: sound EXPANDERHIT GAME.CON: globalsound JIBBED_ACTOR14 GAME.CON: globalsound JIBBED_ACTOR15