sound KICK_HIT sound PISTOL_FIRE sound RPG_EXPLODE sound RPG_EXPLODE sound CAT_FIRE sound ACTOR_SHRINKING sound ACTOR_SHRINKING sound ACTOR_SHRINKING sound ACTOR_SHRINKING sound ACTOR_SHRINKING sound ACTOR_SHRINKING sound ACTOR_SHRINKING sound ACTOR_SHRINKING sound ACTOR_SHRINKING sound ACTOR_SHRINKING sound ACTOR_SHRINKING sound ACTOR_SHRINKING sound ACTOR_SHRINKING sound PIPEBOMB_EXPLODE sound PIPEBOMB_EXPLODE sound PIPEBOMB_EXPLODE sound PIPEBOMB_EXPLODE sound PIPEBOMB_EXPLODE sound LASERTRIP_ARMING sound LASERTRIP_ARMING sound LASERTRIP_ARMING sound LASERTRIP_ARMING sound LASERTRIP_ARMING sound LASERTRIP_EXPLODE sound LASERTRIP_EXPLODE sound VENT_BUST sound VENT_BUST sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_BREAKING sound GLASS_HEAVYBREAK sound GLASS_HEAVYBREAK sound SHORT_CIRCUIT globalsound DUKE_DRINKING sound DUKE_KILLED1 sound DUKE_GRUNT sound DUKE_GRUNT sound DUKE_GRUNT sound DUKE_GRUNT sound DUKE_GRUNT sound DUKE_GRUNT sound DUKE_DEAD sound DUKE_DEAD sound DUKE_DEAD soundonce DUKE_JETPACK_IDLE stopsound LIZARD_BEG sound LIZARD_BEG stopsound LIZARD_BEG sound LIZARD_SPIT soundonce DUKE_TIP2 sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED else sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound SQUISHED sound TELEPORTER sound TELEPORTER sound TELEPORTER sound DUKE_KILLED3 globalsound DUKE_GETWEAPON3 sound FLUSH_TOILET soundonce STEAM_HISSING soundonce BOS1_ROAM sound BOS1_ATTACK1 soundonce BOS1_PAIN sound BOS1_DYING soundonce BOS2_ROAM sound BOS2_ATTACK sound BOS2_ATTACK sound BOS2_ATTACK sound BOS2_ATTACK sound BOS2_ATTACK ai AIBOSS2SHOOTENEMY soundonce BOS2_PAIN sound BOS2_DYING globalsound GETATOMICHEALTH globalsound GETATOMICHEALTH globalsound DUKE_GETWEAPON2 sound BOS3_DYING soundonce PRED_ROAM soundonce PRED_ROAM sound PRED_ATTACK sound PRED_ATTACK sound PRED_ATTACK sound PRED_ATTACK sound PRED_ATTACK sound PRED_ATTACK sound PRED_PAIN sound PRED_DYING sound PRED_DYING soundonce PRED_DYING soundonce CAPT_ROAM sound CAPT_ATTACK sound CAPT_PAIN sound CAPT_DYING soundonce PIG_ROAM sound PIG_ATTACK sound PIG_ATTACK sound PIG_ATTACK sound PIG_ATTACK sound PIG_PAIN sound PIG_DYING soundonce DRON_ROAM sound DRON_ATTACK1 sound DRON_PAIN soundonce COMM_ROAM ifrnd 32 soundonce COMM_ATTACK soundonce COMM_PAIN sound COMM_DYING soundonce OCTA_ROAM sound OCTA_ATTACK1 sound OCTA_PAIN sound OCTA_DYING sound OCTA_DYING soundonce TURR_ROAM sound TURR_ATTACK soundonce BOS3_ROAM soundonce BOS3_PAIN sound BOS1_ATTACK2 sound BOS1_ATTACK2 sound COMM_SPIN soundonce COMM_SPIN sound BOS1_WALK sound BOS1_WALK sound BOS1_WALK sound BOS1_WALK sound BOS1_WALK sound BOS1_WALK sound DRON_ATTACK2 sound THUD sound THUD sound THUD sound THUD sound THUD sound THUD sound THUD sound THUD sound THUD sound THUD sound OCTA_ATTACK2 sound TURR_PAIN sound TURR_DYING soundonce LADY_SCREAM soundonce LADY_SCREAM sound SHOTGUN_COCK sound SHOTGUN_COCK sound SHOTGUN_COCK sound SHOTGUN_COCK sound DUKE_HIT_STRIPPER1 sound DUKE_HIT_STRIPPER1 soundonce DUKE_TIP1 sound DUKE_KILLED2 soundonce PRED_ROAM2 soundonce PIG_ROAM2 globalsound DUKE_GETWEAPON1 globalsound DUKE_GET globalsound DUKE_GET soundonce DUKE_LONGTERM_PAIN sound DUKE_LONGTERM_PAIN soundonce DUKE_LONGTERM_PAIN sound DUKE_LONGTERM_PAIN sound DUKE_HIT_STRIPPER2 sound DUKE_HIT_STRIPPER2 soundonce WATER_GURGLE globalsound DUKE_GETWEAPON4 globalsound JIBBED_ACTOR1 globalsound JIBBED_ACTOR2 globalsound JIBBED_ACTOR3 globalsound JIBBED_ACTOR4 globalsound JIBBED_ACTOR5 globalsound JIBBED_ACTOR6 globalsound JIBBED_ACTOR7 globalsound DUKE_TALKTOBOSSFALL globalsound DUKE_TALKTOBOSSFALL globalsound DUKE_TALKTOBOSSFALL globalsound DUKE_TALKTOBOSSFALL globalsound DUKE_TALKTOBOSSFALL globalsound DUKE_TALKTOBOSSFALL globalsound DUKE_TALKTOBOSSFALL soundonce PIG_ROAM3 soundonce KILLME soundonce DRON_JETSND globalsound JIBBED_ACTOR13 globalsound DUKE_GETWEAPON6 globalsound JIBBED_ACTOR8 globalsound JIBBED_ACTOR9 sound JIBBED_ACTOR9 globalsound JIBBED_ACTOR10 globalsound JIBBED_ACTOR11 globalsound JIBBED_ACTOR12 sound DUKE_KILLED4 sound DUKE_KILLED5 soundonce DUKE_STEPONFECES sound DUKE_LONGTERM_PAIN2 sound DUKE_LONGTERM_PAIN2 sound DUKE_LONGTERM_PAIN3 sound DUKE_LONGTERM_PAIN3 sound DUKE_LONGTERM_PAIN4 sound DUKE_LONGTERM_PAIN4 sound STEPNIT sound SLIM_HATCH sound SLIM_HATCH sound SOMETHINGFROZE sound SOMETHINGFROZE sound SOMETHINGFROZE sound SOMETHINGFROZE sound SOMETHINGFROZE sound SOMETHINGFROZE sound SOMETHINGFROZE sound SOMETHINGFROZE sound SOMETHINGFROZE sound SOMETHINGFROZE sound SOMETHINGFROZE sound SOMETHINGFROZE sound SOMETHINGFROZE sound DUKE_LONGTERM_PAIN5 sound DUKE_LONGTERM_PAIN6 sound DUKE_LONGTERM_PAIN7 sound DUKE_LONGTERM_PAIN8 definesound MYENEMY_ROAM my_eroam.voc 0 0 0 0 0 definesound MYENEMY_HURT my_ehurt.voc 0 0 0 0 0 sound MYENEMY_HURT // No?, Make a hurt sound instead definesound MYENEMY_DEAD my_edead.voc 0 0 0 0 0 sound MYENEMY_DEAD // The sound of death definesound MYENEMY_SHOOT my_eshot.voc 0 0 0 0 0 sound MYENEMY_SHOOT stopsound STORE_MUSIC soundonce STORE_MUSIC soundonce STORE_MUSIC_BROKE sound ACTOR_GROWING sound ACTOR_GROWING sound ACTOR_GROWING sound ACTOR_GROWING sound ACTOR_GROWING sound ACTOR_GROWING sound ACTOR_GROWING sound ACTOR_GROWING sound ACTOR_GROWING sound ACTOR_GROWING soundonce NEWBEAST_ROAM soundonce NEWBEAST_ATTACK sound NEWBEAST_PAIN sound NEWBEAST_PAIN sound NEWBEAST_PAIN sound NEWBEAST_DYING sound NEWBEAST_SPIT globalsound MOUSEANNOY soundonce DOLPHINSND soundonce DOLPHINSND soundonce TOUGHGALSND1 soundonce TOUGHGALSND2 soundonce TOUGHGALSND3 soundonce TOUGHGALSND4 soundonce TANK_ROAM stopsound TANK_ROAM stopsound TANK_ROAM stopsound TANK_ROAM sound BOS4_ROAM sound BOS4_ATTACK soundonce BOS4_PAIN sound BOS4_DYING soundonce NEWBEAST_ATTACKMISS soundonce WHINING_DOG soundonce DEAD_DOG soundonce HAPPYMOUSESND1 soundonce HAPPYMOUSESND2 soundonce HAPPYMOUSESND3 soundonce HAPPYMOUSESND4 sound BOSS4_DEADSPEECH globalsound SMACKED globalsound MDEVSPEECH sound BOS4_LAY sound EXPANDERHIT sound EXPANDERHIT sound EXPANDERHIT sound EXPANDERHIT sound EXPANDERHIT sound EXPANDERHIT sound EXPANDERHIT sound EXPANDERHIT sound EXPANDERHIT sound EXPANDERHIT globalsound JIBBED_ACTOR14 globalsound JIBBED_ACTOR15