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Duke Nukem 3D Beta Analysis

Subsections

Introduction | Art | Sounds | Maps | Program |

Originally, an RSAC advisory was supposed to be displayed on the screen, ala Heretic.

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The LA skybox underwent some changes. This is the beta's version: (five tiles, joined in HTML; sections 2, 4, and 5 different)

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Still a WIP, here's LA from the v1.0 shareware: (five tiles, joined in HTML; sections 2 and 4 different)

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This skybox includes a view of the ocean. In the final, it is all starry. A similar skybox was used in Duke Caribbean. (one tile, repeated five times in HTML)

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beta switch:

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misc stuff:

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O.J. Simpson's chase:

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E1L3 map:

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signs:

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The fire hydrant is seen at a different angle.

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something:

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This appears to be an early version of a bloodprint switch.

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It looks like these are special gibs for the cactuses in E1L5. In the final, a green-palettized version of the paper scrap is used.

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I have no idea what these tally mark things are for. In the final, all the tiles but II are overwritten with other art.

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Originally, the death animations did not have any blood added to them.

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For the trooper, this extends to the begging frames as well. The second and third rows are what they would look like in-game, with the proper palettes.

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gibs, ooze, blood:

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the F1 help screen: (v0.9 beta, v1.0, v1.1; all incomplete)

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One of my favorite finds. The title screen did not have the WARNING: ADULT CONTENT text on the bottom. (left is raw art, right is with correct palette)

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In v1.0, they redrew his lips, because they were slightly messed up in the beta. (left is raw art, right is with correct palette)

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Mighty Foot's shading is different:

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cool crosshair:

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beta scuba mask (!!!):

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The RPG originally was tilted, and shaded heavily:

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In v1.0, they removed the shading, but it was still tilted:

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Battlelord frames are different:

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different bluefont:

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End-of-Level screen. I'm not sure what's different here. (frames 1-3 are different)

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The cutscene's tiles were not cropped as much as the final, but other than that they remained relatively unchanged. Frame 6 is missing blood, like the death animations. The beta is also missing the final three frames.

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ordering screens:

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I added the v1.0 version to this one because it was replaced as well. The trooper is in its default, incorrect color.

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