/* -------------------------------------------------------------------------------- Duke Nukem 3D Script Code. -------------------------------------------------------------------------------- */ // ****************** // MISC GAME SETTINGS // ****************** define MAXPLAYERHEALTH 100 define MAXPLAYERATOMICHEALTH 200 // doubles as maxarmor. define DOUBLEMAXPLAYERHEALTH MAXPLAYERATOMICHEALTH define STARTARMORHEALTH 0 define RETRIEVEDISTANCE 844 define DEFAULTVISIBILITY 512 define GENERICIMPACTDAMAGE 10 define MAXPISTOLAMMO 200 define MAXSHOTGUNAMMO 50 define MAXCHAINGUNAMMO 200 define MAXRPGAMMO 50 define MAXHANDBOMBAMMO 50 define MAXSHRINKERAMMO 50 define MAXFLAMETHROWERAMMO 99 define MAXTRIPBOMBAMMO 10 define RESPAWNTIME 768 define SHRUNKCOUNT 270 define SHRUNKDONECOUNT 304 gamestartup DEFAULTVISIBILITY GENERICIMPACTDAMAGE MAXPLAYERHEALTH STARTARMORHEALTH RESPAWNTIME MAXPISTOLAMMO MAXSHOTGUNAMMO MAXCHAINGUNAMMO MAXRPGAMMO MAXHANDBOMBAMMO MAXSHRINKERAMMO MAXFLAMETHROWERAMMO MAXTRIPBOMBAMMO // Weapon Strengths define KNEE_WEAPON_STRENGTH 10 define PISTOL_WEAPON_STRENGTH 6 // Adds rand()%5 (0 to 5) define HANDBOMB_WEAPON_STRENGTH 120 define RPG_WEAPON_STRENGTH 120 define SHRINKER_WEAPON_STRENGTH 0 // Must Be low, otherwise will jib actors, and nobody wants, that do they? define CHAINGUN_WEAPON_STRENGTH 5 // Adds rand()%5 (0 to 5), should be low, too high and it's A Death Fest! define SHOTGUN_WEAPON_STRENGTH 10 // Adds rand()%5 (0 to 5) define FLAMETHROWER_WEAPON_STRENGTH 10 define COOL_EXPLOSION_STRENGTH 38 define TRIPBOMB_STRENGTH 100 define FIRELASER_WEAPON_STRENGTH 10 define MORTER_WEAPON_STRENGTH 50 define BOUNCEMINE_WEAPON_STRENGTH 150 define SPIT_WEAPON_STRENGTH 8 define BULLET_WEAPON_STRENGTH 30 // Enemy strengths (hit points). define TROOPSTRENGTH 30 define PIGCOPSTRENGTH 70 define PIG_SHIELD_AMOUNT1 75 define PIG_SHIELD_AMOUNT2 50 define LIZSTRENGTH 60 define LIZGETTINGDAZEDAT 15 define LIZEATINGPLAYER -2 define JELLYSTRENGTH 75 define JELLYSCRATCHINGPLAYER -2 define RECONSTRENGTH 50 define TURRETSTRENGTH 30 define ROTTURRETSTRENGTH 40 define DRONESTRENGTH 20 define SNAKESTRENGTH 50 define CAPTAINSTRENGTH 50 define CAPTSPINNINGPLAYER -5 define FATGUYSTRENGTH 120 define PISTOLAMMOAMOUNT 12 define SHOTGUNAMMOAMOUNT 10 define CHAINGUNAMMOAMOUNT 50 define RPGAMMOBOX 5 define CRYSTALAMMOAMOUNT 1 define FUELAMMOAMOUNT 25 define HANDBOMBBOX 5 define BOSS1STRENGTH 2000 define BOSS2SMALLDUKESTRENGTH 1000 define BOSS2LARGEDUKESTRENGTH 2000 define BOSS3STRENGTH 2000 // Miscelaneous strengths. define WEAKEST 1 define WEAK 5 define MEDIUMSTRENGTH 10 define TOUGH 20 define REALLYTOUGH 30 define HBOMBTOUGH 100 define GOTTASMART 90 define BOMBTOUGH 100 // Players' inventory amounts. define STEROID_AMOUNT 400 define SHIELD_AMOUNT 100 define SCUBA_AMOUNT 6400 define HOLODUKE_AMOUNT 1600 define JETPACK_AMOUNT 1600 define BODYSUIT_AMOUNT 1600 define HEAT_AMOUNT 1200 define FIRSTAID_AMOUNT MAXPLAYERHEALTH define BOOT_AMOUNT 200 define SPAWNAMMOODDS 96 definequote 0 < Empty Slot > definequote 1 < Empty Slot > definequote 2 ACTIVATED definequote 3 MEDKIT definequote 4 LOCKED definequote 5 GIVING EVERYTHING! definequote 6 BOOTS definequote 7 WASTED! definequote 8 UNLOCKED definequote 9 A SECRET PLACE! definequote 10 SQUISH! definequote 11 ALL DOORS UNLOCKED definequote 12 FRY, DAMN YOU, FRY!!! definequote 13 PRESS SPACE TO RESTART LEVEL definequote 14 COOK EM' GOOD! definequote 15 DEACTIVATED definequote 16 SWITCH OPERATED ONLY! definequote 17 GOD MODE: ON definequote 18 GOD MODE: OFF definequote 19 HEALING! definequote 20 AMMO! definequote 21 WEAPONS! definequote 22 FOLLOW MODE definequote 23 MESSAGES: ON definequote 24 MESSAGES: OFF definequote 25 TYPE THE CHEAT CODE: definequote 26 DETAIL: LOW definequote 27 DETAIL: HIGH definequote 28 LOADING QUICK GAME... definequote 29 BRIGHTNESS LEVEL: ONE definequote 30 BRIGHTNESS LEVEL: TWO definequote 31 BRIGHTNESS LEVEL: THREE definequote 32 BRIGHTNESS LEVEL: FOUR definequote 33 BRIGHTNESS LEVEL: FIVE definequote 34 SOUND: ON definequote 35 SOUND: OFF definequote 36 SCREEN CAPTURED definequote 37 STEROIDS definequote 38 ARMOR definequote 39 SCUBA GEAR definequote 40 Press F1 for Help definequote 41 JETPACK definequote 42 BODY SUIT definequote 43 ACCESS CARD definequote 44 CLIPPING: ON definequote 45 CLIPPING: OFF definequote 46 CHEAT CODE: UNRECOGNIZED definequote 47 HOLODUKE ON definequote 48 HOLODUKE OFF definequote 49 HOLODUKE NOT FOUND YET! definequote 50 JETPACK NOT FOUND YET! definequote 51 HOLODUKE definequote 52 JETPACK ON definequote 53 JETPACK OFF definequote 54 CHAINGUN CANNON! definequote 55 PIPEBOMB! definequote 56 RPG! definequote 57 SHOTGUN definequote 58 LASER TRIPBOMB! definequote 59 FLAMETHROWER! definequote 60 SHRINKER! definequote 61 SMALL MEDKIT: +10 definequote 62 LARGE MEDKIT: +30 definequote 63 AMMO FOR CHAINGUN CANNON! definequote 64 AMMO FOR RPG! definequote 65 AMMO FOR PISTOL! definequote 66 AMMO FOR FLAMETHROWER! definequote 67 BOOTS OFF definequote 68 BOOTS ON definequote 69 AMMO FOR SHOTGUN definequote 70 BLUE ACCESS CARD REQUIRED definequote 71 RED ACCESS CARD REQUIRED definequote 72 YELLOW ACCESS CARD REQUIRED definequote 73 WEAPON LOWERED definequote 74 WEAPON RAISED definequote 75 AUTO ACTIVATION: PROTECTIVE BOOTS definequote 76 AUTO ACTIVATION: SCUBA GEAR definequote 77 AUTO ACTIVATION: SPACE SUIT definequote 78 AMMO FOR SHRINKER definequote 79 YOU CAN ON SEND MESSAGES IN MULTIPLAYER MODE definequote 80 QUIK-KICK definequote 81 definequote 82 definequote 83 definequote 84 definequote 85 RUN MODE OFF definequote 86 RUN MODE ON definequote 87 SPACE SUIT definequote 88 JET PACK definequote 89 AIRTANK definequote 90 STEROIDS definequote 91 HOLODUKE definequote 92 MUSIC: ON definequote 93 MUSIC: OFF definequote 94 SCROLL MODE: ON definequote 95 SCROLL MODE: OFF definequote 96 BRIGHTNESS LEVEL: SIX definequote 97 BRIGHTNESS LEVEL: SEVEN definequote 98 BRIGHTNESS LEVEL: EIGHT definequote 99 definequote 100 definequote 101 NIGHT VISION GOGGLES definequote 102 YOUR COMING WITH US! definequote 103 SCREEN SAVED definequote 104 GOT USED ARMOR definequote 105 definequote 106 NIGHT VISION ON definequote 107 NIGHT VISION OFF definequote 108 YOU'RE BURNING! FIND WATER OR DIE definequote 109 definequote 110 definequote 111 definequote 112 definequote 113 definequote 114 definequote 115 definequote 116 definequote 117 // Level file names cannot excede 13 characters. // Level par cannot excede 5 characters (min:sec) // Level titles cannot excede 32 characters. definelevelname 0 0 E1L1.map 02:00 HOLLYWOOD HOLOCAUST definelevelname 0 1 E1L2.map 01:40 MEAN STREETS definelevelname 0 2 E1L3.map 02:45 DEATH ROW definelevelname 0 3 E1L4.map 01:10 TOXIC BEACH HEAD definelevelname 0 4 E1L5.map 01:40 INTO THE ABYSS definelevelname 0 5 E1L6.map 02:10 BONUS LEVEL: SPACEPORT 2000 definelevelname 0 6 E1L7.map 01:50 BLANK definelevelname 0 7 E1L8.map 01:15 BLANK definelevelname 1 0 E2L1.map 00:00 MOONBASE 1 definelevelname 1 1 E2L2.map 00:00 MOONBASE 2 definelevelname 1 2 E2L3.map 00:00 MOONBASE 3 definelevelname 1 3 E2L4.map 00:00 SPACE STATION 1 definelevelname 1 4 E2L5.map 00:00 SPACE STATION 2 definelevelname 1 5 E2L6.map 00:00 POWER STATION definelevelname 1 6 E2L7.map 00:00 BOSS 2 definelevelname 1 7 E2L8.map 00:00 SECRET 1 definelevelname 1 8 E2L9.map 00:00 SECRET 2 definelevelname 2 0 E3L1.map 00:00 APOGEE ARMS HOTEL definelevelname 2 1 E3L2.map 00:00 S.P.E.R.M. BANK definelevelname 2 2 E3L3.map 00:00 SEWAGE COMPANY definelevelname 2 3 E3L4.map 00:00 THE SEWERS BELOW definelevelname 2 4 E3L5.map 00:00 RTD SUBWAY definelevelname 2 5 E3L6.map 00:00 POSTAL definelevelname 2 6 E3L7.map 00:00 SANTA MONICA PIER definelevelname 2 7 E3L8.map 00:00 ALIEN definelevelname 2 8 E3L9.map 00:00 EXTRA 3 9 definelevelname 3 0 E4L1.map 00:00 GONETLEVEL 1 definelevelname 3 1 E4L2.map 00:00 GONETLEVEL 2 definelevelname 3 2 E4L3.map 00:00 GONETLEVEL 3 definelevelname 3 3 E4L4.map 00:00 GONETLEVEL 4 definelevelname 3 4 E4L5.map 00:00 GONETLEVEL 5 definelevelname 3 5 E4L6.map 00:00 GONETLEVEL 6 definelevelname 3 6 E4L7.map 00:00 GONETLEVEL 7 definelevelname 3 7 E4L8.map 00:00 GONETLEVEL 8 definelevelname 3 8 E4L9.map 00:00 USER FILE // Music for title, bonus and end music 0 GRABBAG.MID myrtle.MID ITSGREEN.MID // Music for the individual levels music 1 stalker.mid dethtoll.mid streets.mid watrwld1.mid snake1.mid thecall.mid whomp.mid graf.mid watrwld1.mid subway1.mid music 2 itsgreen.mid subway1.mid myrtle.mid snake1.mid gotham.mid ahgeez.mid graf.mid watrwld1.mid subway1.mid music 3 itsgreen.mid watrwld1.mid subway1.mid myrtle.mid snake1.mid gotham.mid ahgeez.mid graf.mid watrwld1.mid subway1.mid music 4 itsgreen.mid watrwld1.mid subway1.mid myrtle.mid snake1.mid gotham.mid gotham.mid gotham.mid gotham.mid gotham.mid // betaname John Doe (214) xxx-yyyy // ***************************************** // ACTOR SOUNDS // ***************************************** // Predator Trooper // gb // Predator Trooper definesound PRED_ROAM predrm.voc 0 0 3 0 0 definesound PRED_RECOG predrg.voc 0 0 3 0 0 definesound PRED_ATTACK gblasr01.voc 0 0 3 0 -200 definesound PRED_PAIN predpn.voc 200 500 3 0 0 definesound PRED_DYING preddy.voc 0 400 3 0 0 definesound LIZARD_BEG chokn14.voc 0 0 3 0 0 // Lizard Captain definesound CAPT_ROAM predrm.voc 0 200 3 0 0 definesound CAPT_RECOG predrg.voc -400 0 3 0 0 definesound CAPT_ATTACK captat.voc 0 0 3 0 -200 definesound CAPT_PAIN predpn.voc -200 100 3 0 0 definesound CAPT_DYING preddy.voc -200 100 3 0 0 definesound LIZARD_SPIT lizspit.voc 0 0 0 0 0 // Pig Cop definesound PIG_ROAM pigrm.voc -200 400 3 0 0 definesound PIG_RECOG pigrg.voc -200 400 3 0 0 definesound PIG_ATTACK pistol.voc -1024 -1024 4 0 0 definesound PIG_PAIN pigpn.voc 100 800 3 0 0 definesound PIG_DYING pigdy.voc -800 100 3 0 0 definesound PIG_CAPTURE_DUKE pigwrn.voc 0 0 255 0 0 // Recon car definesound RECO_ROAM jetpaki.voc 0 0 3 0 0 definesound RECO_RECOG recorg.voc 0 0 3 0 0 definesound RECO_ATTACK gblasr01.voc 0 0 3 0 -400 definesound RECO_PAIN pigpn.voc 0 0 3 0 0 definesound RECO_DYING pigdy.voc 0 0 3 0 0 // Snake drone definesound SNAK_ROAM snakrm.voc 0 0 3 0 0 definesound SNAK_RECOG snakrg.voc 0 0 3 0 0 definesound SNAK_ATTACK1 snakatA.voc 0 0 3 0 0 definesound SNAK_ATTACK2 snakatB.voc 0 0 3 0 0 definesound SNAK_PAIN snakpn.voc 0 0 3 0 0 definesound SNAK_DYING snakdy.voc 0 0 3 0 0 // Fat Commander definesound COMM_ROAM commrm.voc 0 0 3 0 0 definesound COMM_RECOG commrg.voc 0 0 3 0 0 definesound COMM_ATTACK commat.voc 0 0 3 0 0 definesound COMM_PAIN commpn.voc 0 0 3 0 0 definesound COMM_DYING commdy.voc 0 0 3 0 0 definesound COMM_SPIN commsp.voc 0 0 3 0 0 // Octabrain definesound OCTA_ROAM octarm.voc -200 0 3 0 0 definesound OCTA_RECOG octarg.voc 0 0 3 0 0 definesound OCTA_ATTACK1 octaat1.voc 0 0 3 0 0 definesound OCTA_ATTACK2 octaat2.voc 0 600 3 0 0 definesound OCTA_PAIN octapn.voc -400 0 3 0 0 definesound OCTA_DYING octady.voc -400 -100 3 0 0 definesound WIERDSHOT_FLY octaat1.voc 0 0 3 0 0 // Organic turret definesound TURR_ROAM turrrm.voc 0 0 3 0 0 definesound TURR_RECOG turrrg.voc 0 0 3 0 0 definesound TURR_ATTACK turrat.voc 0 0 3 0 0 definesound TURR_PAIN turrpn.voc 0 0 3 0 0 definesound TURR_DYING turrdy.voc 0 0 3 0 0 // Green slimer definesound SLIM_ROAM slimrm.voc 0 0 3 0 0 definesound SLIM_RECOG slimrg.voc 0 0 3 0 0 definesound SLIM_ATTACK slimat.voc 0 0 3 0 0 definesound SLIM_PAIN slimpn.voc 0 0 3 0 0 definesound SLIM_DYING slimdy.voc 0 0 3 0 0 // BOSS1 definesound BOS1_ROAM bos1rm.voc 0 0 3 0 0 definesound BOS1_RECOG bos1rg.voc 0 0 5 0 0 definesound BOS1_ATTACK1 chaingun.voc 0 0 3 0 0 definesound BOS1_ATTACK2 rpgfire.voc 0 0 3 0 0 definesound BOS1_PAIN bos1pn.voc 0 0 3 0 0 definesound BOS1_DYING bos1dy.voc 0 0 3 0 0 definesound BOS1_WALK thud.voc 0 0 3 0 0 // BOSS2 definesound BOS2_ROAM bos2rm.voc 0 0 3 0 0 definesound BOS2_RECOG bos2rg.voc 0 0 3 0 0 definesound BOS2_ATTACK bos2at.voc 0 0 3 0 0 definesound BOS2_PAIN bos2pn.voc 0 0 3 0 0 definesound BOS2_DYING bos2dy.voc 0 0 3 0 0 // BOSS3 definesound BOS3_ROAM bos3rm.voc 0 0 3 0 0 definesound BOS3_RECOG bos3rg.voc 0 0 3 0 0 definesound BOS3_ATTACK1 bos3at.voc 0 0 3 0 0 definesound BOS3_ATTACK2 bos3at.voc 0 0 3 0 0 definesound BOS3_PAIN bos3pn.voc 0 0 3 0 0 definesound BOS3_DYING bos3dy.voc 0 0 3 0 0 // ************* // WEAPON SOUNDS // ************* definesound KICK_HIT kickhit.voc 0 0 4 0 0 definesound PISTOL_RICOCHET ricochet.voc 0 0 0 0 4096 definesound PISTOL_BODYHIT bulithit.voc 0 0 0 0 0 definesound PISTOL_FIRE pistol.voc -64 0 4 0 0 definesound EJECT_CLIP clipout.voc 0 0 3 0 0 definesound INSERT_CLIP clipin.voc 512 512 3 0 0 definesound CHAINGUN_FIRE chaingun.voc -32 32 4 0 512 definesound SHOTGUN_FIRE pistol.voc -1024 -1024 4 0 0 definesound SHOTGUN_COCK shotgnck.voc 128 128 3 0 0 definesound RPG_SHOOT rpgfire.voc -32 0 4 0 0 // definesound RPG_FLY rpgfly.voc -256 256 3 0 0 definesound RPG_EXPLODE bombexpl.voc -1024 1024 4 0 0 definesound CAT_FIRE catfire.voc 512 768 4 0 0 definesound SHRINKER_FIRE shrinker.voc -512 0 4 0 0 definesound ACTOR_SHRINKING shrink.voc 0 0 2 0 0 definesound PIPEBOMB_BOUNCE pbombbnc.voc 0 0 2 0 5000 definesound PIPEBOMB_EXPLODE bombexpl.voc -512 0 4 0 0 definesound LASERTRIP_ONWALL lsrbmbpt.voc 0 0 3 0 0 definesound LASERTRIP_ARMING lsrbmbwn.voc 0 0 3 0 0 definesound LASERTRIP_EXPLODE bombexpl.voc -512 0 4 0 0 definesound NITEVISION_ONOFF goggle12.voc 0 0 0 0 0 definesound SELECT_WEAPON WPNSEL21.VOC 128 128 3 0 0 // Affect Environment Sounds definesound VENT_BUST ventbust.voc -32 32 2 0 0 definesound GLASS_BREAKING glass.voc -412 0 3 0 2048 definesound GLASS_HEAVYBREAK glashevy.voc -412 0 3 0 0 definesound SHORT_CIRCUIT shorted.voc 0 0 3 0 0 definesound ITEM_SPLASH splash.voc 0 0 2 0 0 // Duke's Body Sounds definesound DUKE_BREATHING hlminhal.voc 0 0 255 4 0 definesound DUKE_EXHALING hlmexhal.voc 0 0 255 4 0 definesound DUKE_GASP gasp.voc 0 0 255 4 0 definesound DUKE_URINATE pissing.voc 0 0 4 0 0 definesound DUKE_CRACK2 COMEON02.voc 0 0 255 4 0 definesound DUKE_CRACK WAITIN03.voc 0 0 255 4 0 definesound DUKE_CRACK_FIRST knuckle.voc 0 0 3 0 0 definesound DUKE_GET getitm19.voc 0 0 255 0 0 definesound DUKE_GETWEAPON1 cool01.voc 0 0 255 4 0 definesound DUKE_GETWEAPON2 getsom01.voc 0 0 255 4 0 definesound DUKE_GETWEAPON3 groovy02.voc 0 0 255 4 0 definesound DUKE_GETWEAPON4 wansom04.voc 0 0 255 4 0 definesound DUKE_GOTHEALTHATLOW needed03.voc 0 0 255 4 0 definesound DUKE_SEARCH pain87.voc 0 0 2 0 0 definesound DUKE_SEARCH2 whrsit05.voc 0 0 2 4 0 definesound DUKE_LONGTERM_PAIN gasps07.voc 0 0 255 4 0 definesound DUKE_PISSRELIEF ahmuch03.voc 0 0 255 4 0 // Duke Health Sounds definesound DUKE_OPENING_SODA blank.voc 0 0 2 0 0 definesound DUKE_DRINKING drinking.voc 0 0 2 0 0 definesound DUKE_KILLED1 damn03.voc 0 0 255 4 0 definesound DUKE_KILLED2 damnit04.voc 0 0 255 4 0 definesound DUKE_KILLED3 THISUK13.voc 0 0 255 4 0 definesound DUKE_GRUNT exert.voc 0 0 255 0 0 definesound DUKE_PAIN1 pain13.voc 0 0 255 0 0 definesound DUKE_PAIN2 pain28.voc 0 0 255 0 0 definesound DUKE_HARTBEAT hartbeat.voc 0 0 255 0 0 // Duke Movement Sounds definesound DUKE_ONWATER wetfeet.voc 0 0 4 0 0 definesound DUKE_JUMP blank.voc -64 64 4 0 0 definesound DUKE_LAND land02.voc 0 0 2 0 0 definesound DUKE_LAND_HURT pain39.voc 0 0 255 0 0 definesound DUKE_WALKINDUCTS ductwlk.voc -64 128 2 0 0 definesound DUKE_TIP1 dance01.voc 0 0 255 4 0 definesound DUKE_TIP2 shake02.voc 0 0 255 4 0 definesound DUKE_HIT_STRIPPER1 damnit04.voc 0 0 255 0 0 definesound DUKE_HIT_STRIPPER2 damn03.voc 0 0 255 0 0 definesound BONUS_SPEECH1 letsrk03.voc 0 0 255 4 0 definesound BONUS_SPEECH2 ready02.voc 0 0 255 4 0 definesound BONUS_SPEECH3 ripem08.voc 0 0 255 4 0 definesound BONUS_SPEECH4 rockin02.voc 0 0 255 4 0 definesound DUKE_YES yes.voc 0 0 255 4 0 definesound DUKE_USEMEDKIT ahh04.voc 0 0 255 4 0 definesound DUKE_TAKEPILLS gulp01.voc 0 0 255 4 0 definesound DUKETALKTOBOSS duknuk14.voc 0 0 255 4 0 definesound BOSSTALKTODUKE blank.voc 0 0 255 0 0 // Duke Equipment Sounds definesound DUKE_UNDERWATER scuba.voc 0 0 2 0 0 definesound DUKE_JETPACK_ON jetpakon.voc 0 0 2 0 0 definesound DUKE_JETPACK_IDLE jetpaki.voc 0 0 1 0 0 definesound DUKE_JETPACK_OFF jetpakof.voc 0 0 2 0 0 // Common Death Sounds definesound FLESH_BURNING fire09.voc -256 0 0 0 6100 definesound THUD thud.voc 0 0 0 0 0 definesound SQUISHED squish.voc 0 0 0 0 0 // Equipment Sounds definesound TELEPORTER teleport.voc 0 0 0 0 0 definesound ELEVATOR_ON gbelev01.voc 0 0 0 0 0 definesound ELEVATOR_OFF gbelev02.voc 0 0 0 0 0 definesound SUBWAY subway.voc 0 0 0 0 0 definesound SWITCH_ON switch.voc 0 0 0 0 0 definesound FAN fan.voc 0 0 0 0 0 definesound FLUSH_TOILET flush.voc 0 0 0 0 0 definesound HOVER_CRAFT hover.voc 0 0 0 0 0 definesound EARTHQUAKE quake.voc 0 0 0 0 0 // Warning Sounds definesound INTRUDER_ALERT alert.voc 0 0 0 0 0 definesound END_OF_LEVEL_WARN buzzer.voc 0 0 0 0 0 definesound POOLBALLHIT poolbal1.voc 0 0 0 0 0 // Ambience Sounds definesound ENGINE_OPERATING onboard.voc 0 0 0 2 0 definesound REACTOR_ON reactor.voc 0 0 0 2 0 definesound COMPUTER_AMBIENCE compamb.voc 0 0 0 2 0 definesound GEARS_GRINDING geargrnd.voc 0 0 0 2 0 definesound BUBBLE_AMBIENCE bubblamb.voc -256 0 0 2 0 definesound MACHINE_AMBIENCE machamb.voc 0 0 0 2 0 definesound SEWER_AMBIENCE seweramb.voc 0 0 0 0 0 definesound WIND_AMBIENCE wind54.voc 0 0 0 2 0 definesound SOMETHING_DRIPPING sewerdrp.voc 0 0 0 0 0 definesound STEAM_HISSING steamhis.voc 0 0 0 0 4096 definesound BAR_MUSIC barmusic.voc 0 0 255 2 0 // Miscellaneous Sounds definesound START_FANFARE blank.voc 0 0 0 0 0 definesound DOOR_OPERATE1 slidoor.voc 0 0 0 0 0 definesound DOOR_OPERATE2 opendoor.voc 0 0 0 0 0 definesound DOOR_OPERATE3 tekdoor.voc 0 0 0 0 0 definesound DOOR_OPERATE4 blank.voc 0 0 0 0 0 definesound DOOR_OPERATE5 tekdoor.voc 0 0 0 0 0 definesound LADY_SCREAM FSCRM10.voc -256 0 255 0 0 definesound MONITOR_ACTIVE monitor.voc 0 0 0 0 0 definesound WATER_GURGLE h2ogrgl2.voc 0 0 1 2 5000 // Six misc ambience city sounds definesound GENERIC_AMBIENCE1 grind.voc 0 0 0 1 0 definesound GENERIC_AMBIENCE2 enghum.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE3 lava06.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE4 bubblamb.voc -256 0 0 2 0 definesound GENERIC_AMBIENCE5 phonbusy.voc 0 0 0 0 0 definesound GENERIC_AMBIENCE6 roam22.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE7 amb54b.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE8 amb81b.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE9 roam98b.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE10 h2orush2.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE11 projrun.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE12 blank.voc 0 0 0 0 0 definesound GENERIC_AMBIENCE13 pay02.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE14 onlyon03.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE15 rides09.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE16 doomed16.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE17 myself03.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE18 think06.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE19 seen01.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE20 blank.voc 0 0 0 0 0 definesound GENERIC_AMBIENCE21 blank.voc 0 0 0 0 0 definesound GENERIC_AMBIENCE22 vpiss2.voc 0 0 255 4 0 definesound FIRE_CRACKLE fire09.voc 0 0 255 2 0 definesound FEM1_SPEECH blank.voc 0 0 255 0 0 definesound FEM2_SPEECH blank.voc 0 0 255 0 0 definesound FEM3_SPEECH blank.voc 0 0 255 0 0 definesound JIBBED_ACTOR1 AMESS06.voc 0 0 255 4 0 definesound JIBBED_ACTOR2 BITCHN04.voc 0 0 255 4 0 definesound JIBBED_ACTOR3 HOLYCW01.voc 0 0 255 4 0 definesound JIBBED_ACTOR4 HOLYSH02.voc 0 0 255 12 0 definesound JIBBED_ACTOR5 IMGOOD12.voc 0 0 255 4 0 definesound JIBBED_ACTOR6 PIECE02.voc 0 0 255 4 0 definesound JIBBED_ACTOR7 GOTHRT01.voc 0 0 255 4 0